tag:blogger.com,1999:blog-2597834108122379746.post5946606532880297427..comments2019-05-30T11:49:12.812-05:00Comments on Lord of the Games: House RulesMichaelhttp://www.blogger.com/profile/06350753439838788027noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-2597834108122379746.post-78571561727849638052011-05-15T09:39:15.838-05:002011-05-15T09:39:15.838-05:00Thanks for posting these Michael. I look forward ...Thanks for posting these Michael. I look forward to trying them out!Justinnoreply@blogger.comtag:blogger.com,1999:blog-2597834108122379746.post-21836186136677281672011-05-10T18:14:35.329-05:002011-05-10T18:14:35.329-05:00#4 Here are a few of the Advanced quests
Rescue t...#4 Here are a few of the Advanced quests<br /><br /><b>Rescue the Princess</b><br />Travel to Darrowshire to find the princess. (She counts as an object but not against the bag limit). Return her to North Tides Hollow to claim the reward.<br />Reward - 10 Gold, Flying Mount<br />Flying Mounts are Soulbound Items and allow the owner to move up to 3 regions and can ignore Independent creatures when moving through regions.<br /><br /><b>Visit the Alchemist</b><br />Deliver 3 Potions to the Alchemist in Town.Counts as a 0 town action. The Potions are discarded from the game (they can be purchased from the Merchant first).<br />Reward - 15 Gold, 3 Experience<br /><br /><b>Hunter's Reward</b><br />Defeat a Blue Drake<br />Reward - 10 Gold, 4 Exp, 2 Purple<br /><br />There are some Enhanced Events that wait until a Bounty, Old Hatred, or War event card is drawn and then modify the event.<br /><br />Also, there are a few events that combine with other events. Which means that the prior event must be found and completed before attempting this one. Example<br /><br /><b>Against the Troll City (IV)</b><br />Travel to Altar of Zul and defeat the 2 Trolls there.<br />Combines with - Alliance (Y) Eyes in the Ruins; Horde (Y) Dealing with Goblins<br /><br />Trolls - Threat (5) Attack (10) Health (12) End of Resolution Step:Remove 2 hit tokens from the Damage Box for each Troll still in the combat.<br /><br />Reward - Stronger Faction: 20 Gold, 5 Exp, 2 Blue, 2 Blue, 2 Purple<br />Weaker Faction: 15 Gold 6 Exp, 2 White, 2 Blue, 2 Purple<br /><br />MichaelMichaelhttps://www.blogger.com/profile/06350753439838788027noreply@blogger.comtag:blogger.com,1999:blog-2597834108122379746.post-36011738221717535952011-05-10T18:14:07.785-05:002011-05-10T18:14:07.785-05:00Thanks Justin for the questions.
#1 The overlords...Thanks Justin for the questions.<br /><br />#1 The overlords have different stats for 4 player and 6 player.<br /><b>Kel Thuzad</b> 4p - Att 18, Hlth 24 and remove 6 hit tokens ; 6p - Att 27 Hlth 36 and remove 9 hit tokens.<br /><b>Lord Kazzak</b> 4p - Att 20, Hlth 28 ; 6p - Att 30, Hlth 42<br /><b>Nefarian</b> 4p - Att 16, Hlth 32 ; 6p - Att 24, Hlth 48 -- he must travel through Weeping Cave (gives a little more time for players).<br /><br />#2 Town Actions<br />All characters may visit the Inn plus 2 other actions. (2) = 2 actions<br />Inn - Heal 1xLevel Health/Energy<br />Healer(2) - Heal 2xLevel Health/Energy and remove all curse tokens<br />Tavern - Gambling - roll 1-4 dice ; 1 or 2 = lose 2 Gold, 3= lose 1 Gold, 4,5,6,7, or 8 = Gain 1 Gold. If a character doesn't have enough Gold to pay then lose 2 Health per unpaid Gold. Also, Rumors - Spot 2 7+ and discard one of your faction quest cards (ie it was a rumor).<br />Merchant - Buy/Sell Items at the Merchant<br />Oracle - View the top card from any deck (quest, event, destiny, or any two item decks).<br />Training - Take a training action<br />Focused Training(2) - Learn 1 power with 2 Gold discount<br />Magistrate - Add 3 Gold (reward) to the highest level Quest for your faction (randomly resolve ties). Only one quest per faction can have a reward.<br /><br /># 3 - Secondary skills are decided by rolling a d10 (I usually just leave it on the character to remember).<br />1) Trader - "Sell" one item to the Merchant for 0 gold and "Buy" one item equal to or less than the value of the "sold" item. This ability can only be used once per Merchant action. The Trader may not buy/sell with Gold.<br />2) Bounty Hunter - Earn 2 Gold per Independent creature defeated. Earn 5 gold if you win pvp combat or 10 gold if this fulfills Bounty Event card.<br />3) Merchant - +1 gold when selling item(s) to Merchant and -1 gold when buying item(s) from the Merchant.<br />Note: Only 1 gold is earned regardless of # items sold and likewise only 1 gold is saved regardless of # items bought. Pay 1 Gold to travel through a region with an independent creature(s). <br />4) Gambler - Reroll 1 die when using Tavern action<br />5) Jack of All Trades - Get 1 extra General Item slot<br />6) Journeyman - Spot (1) 7+ to use Rumors at Tavern. You can use the opposing faction's flight paths (except Southshore/Brill)<br />7) Nobleman - Start game with 8 Gold. When visiting Magistrate you may choose the target Quest.<br />8) Treasure Hunter - Draw 1 additional card when drawing items from the Triangle (white) deck OR 2 additional cards when drawing items from the Trinket deck. This ability can only be used once per completed Quest and only for 1 item draw.<br />9) Epic Hero - Gain Re-Roll +1 or Attrition +1 against Boss Events and Overlords<br />10) Choose 1 Secondary SkillMichaelhttps://www.blogger.com/profile/06350753439838788027noreply@blogger.comtag:blogger.com,1999:blog-2597834108122379746.post-30723192991721622202011-05-10T16:32:13.660-05:002011-05-10T16:32:13.660-05:00These seem like some fun house rules. I was espec...These seem like some fun house rules. I was especially curious about some of the World of Warcraft Boardgame rules.<br /><br />#1 - What were the stats (or other abilities) for your tougher overlords?<br /><br />#2 - Do you have a list of your expanded town actions and what they do? What do the Tavern, Magistrate, and Oracle do?<br /><br />#3 - What secondary skills did you add? How did you keep track of which characters got which?<br /><br />#4 - What quests did you put in your deck of advanced quests?Justinnoreply@blogger.com